Schedule Details - Affinity Group Workshops #2

 

 

Youth Power Session 2: BUILDING A YOUTH STATE & REGIONAL ORGANIZATION – WHO& HOW WILL WE DO THIS? 

This session will examine the need to build a broad youth membership organization in order to establish a peer support way to connect with hundreds and thousands of youth, exercise real influence, innovate for future professional guild and association memberships.

1. What examples or real youth media arts organization, if any, exist?

2. What are the personal and community benefits and responsibilities of youth in organizing a DASP Guild? (sharing, influence, recognition, school & job help, etc)

3. How can a Guild best include many diverse perspectives and members?

4. How can a Guild best help support and showcase youth media?

5. What are essential staff needs to insure stability and membership?

6. What connections must exist with industry, academies, other state, national and global media arts initiatives?

 

Teacher Power Session 2: Program Content, Confidence, Connections – “The Field”

This Session must define priorities and strategies to address and develop the issues of teaching digital media arts, improve secondary and post secondary teacher practices, unity and growth.

1. How define the “field” of digital media arts to include the diversity of curriculum, purposes and interests among specialized teachers?

2. How prepare, arrive at, maintain and be rewarded for in being qualified instructors in the field?

3. How, as teachers, to compare, evaluate and rate our effectiveness in relation to curriculum goals, other successful programs, and desired student outcomes?

4. What ethical and philosophical values are shared and fundamental to this field?

 

Curriculum Articulation Session 2: MODEL PROGRAMS

This session will examine several examples of model instructional programs that have successfully navigated the curriculum approval process and their relevance to building California’s workforce

1. What steps need to be taken to get approval from the Board of Education or the State?

2. What are common errors and mistakes to avoid so that programs can be approved more quickly?

3. What model descriptions of course outcomes or instructional tasks seem to be most effective?

4. Does the language and design of the curriculum adequately reflect the needs of industry?

5. What are the technology basics students must have in each kind of media arts instruction. (eg. video, audio, text, graphics, animation and interactivity)?

6. Class syllabus examples of college level courses will be welcomed.

 

Industry and Technology Session 2: DIGITAL MEDIA & COMMUNICATIONS TECHNOLOGY ENTERPRISE ZONE IDEAS – THE MODELS TO AMEND CA LAW

This session will address the authoring of a model economic incentive bill, AB 1582 (Dymally) to encourage significant resource investments and partnerships from industry proposed amendment (eg. Senate Bill 6 Ducheny) to add media arts and digital communication technology industries to the existing “enterprise zone” businesses to become eligible to receive major business benefit waivers and economic incentives to promote regional partnership growth, and strengthen desired economic and education community outcomes.

1.      What benefits and collaborations must exist to significantly encourage strategic industry investment in the education system and community training partnerships to grow this media and digital technology California workforce?

2.      What models currently exist that demonstrate the feasibility and success of this policy?

3.      What must be done to successfully amend 2005, CA law to do this.. and who will lead?

4.      What public financing participation and other support involvements are essential and realistic in 2005?

 

Best Practice Partnership Session 2:    BENCHMARKING QUALITY & PRODUCING A COMPETITIVE WORKFORCE 

This session will examine what is essential for education system and community based training programs to actually meet industry performance standards, needs, and deliver graduates with the capacities to be hired at all levels of commercial operation.

 1.  How do we establish genuine relations with industry that both define applicable skill and knowledge standards and lead to meaningful employability for youth?

     Examples?

 2.  What education based student competencies will earn industry’s commitment to building a preferred large-scale domestic workforce in an era of growing

      outsourcing?

 3.  Is there a sustainable future for effectively trained and educated youth beyond the traditional confines of existing media industry work?

 4.  How do we deal with educational practices that is below par and irrelevant?

 

 

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